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Saumen Kar
Large monstrous humanoid , CN
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Armor Class: 14
Hit Points: 136 (13d10+65)
Speed: 40 ft.
Initiative: 2
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STR: 26 (8) DEX: 15 (2) CON: 20 (5)
INT: 11 (0) WIS: 12 (1) CHA: 11 (0)
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Saves: STR: 12 DEX: 2 CON: 9
    INT: 0 WIS: 1 CHA: 0
Skills: 4 + ability mod for (Heal, Knowledge (nature), Perception, Sense Motive, Stealth ( in ice and snow), Survival)
Languages: Giant
CR: 10(3600 xp)
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Space: 10 / Reach: 10
Melee attacks:
greataxe +12/+12/+12 (2d6+12 plus 1d6 cold), headbutt +12 (1d6+4 plus stun)
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Feats: Alertness, Diehard, Endurance, Great Fortitude, Improved Critical (greataxe), Self-Sufficient, Weapon Focus (greataxe)
Environment: cold plains, hills, or desert
Organization: solitary or family (2-5)
Treasure: greataxe
Source: AP 51

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